Assassin's Creed Syndicate - Test-Übersicht zum Action-Adventure - das sagt die Presse bisher
Die ersten Tests zu Assassin's Creed: Syndicate sind online. In unserer Wertungsübersicht haben eine Auswahl internationaler Reviews zum neuen Action-Adventure von Ubisoft zusammengetragen. Der Metascore beträgt aktuell 80 Prozent - die Wertungen liegen zwischen 40 und 90 Prozent. Wir fassen die Aussagen der Assassin's Creed: Syndicate-Tests zusammen.
Assassin's Creed: Syndicate im Test: In unserer nachfolgenden Übersicht fassen wir die aktuellen Wertungen internationaler Magazine zusammen. Als Grundlage dient die Webseite Metacritic. Der Wertungsdurchschnitt beträgt derzeit 78 Prozent für die PS4- und 80 Prozent für die Xbox One-Version des ab heute erhältlichen Action-Adventures. Eine Wertung von 90 Prozent sahnt Assassin's Creed: Syndicate im Test von Game Informer ab. Positiv werden unter anderem ein cooles Setting, denkwürdige Charaktere und neue Features wie der Seilwerfer hervorgehoben. Damit können Spieler sich in AC: Syndicate über weite Häuserschluchten oder an Fassaden entlangziehen.
Im Review von Gamespot.com erhält Assassin's Creed: Syndicate ebenfalls 90 Prozent. Mit Syndicate sei Ubisoft eine erfolgreiche Rückkehr der Marke gelungen. Der Telegraph sieht das anders, bezeichnet das neue Assassin's Creed als Fehltritt. Im Test von Videogamer.com werden etwa frustrierende Mechaniken bemängelt, die Spieler regelmäßig aus der Spielerfahrung reißen. Weitere Wertungen und Fazits stellen wir in unserer nachfolgenden Übersicht zusammen. Unseren Test zu Assassin's Creed: Syndicate lest ihr unter diesem Link. Eine Assassin's Creed: Syndicate-Komplettlösung halten wir ebenfalls für euch bereit. Das Action-Adventure ist ab sofort für PS4 und Xbox One im Handel erhältlich. Am 19. November folgt die PC-Version.
Assassin's Creed: Syndicate in der Testübersicht
XGN - 90
Assassin's Creed Syndicate puts the series back at the top. It features lots of revolutionary improvements in a great setting with amazing characters.
Game Informer -
For all of the familiar parts of Syndicate, it still feels inventive. It may draw inspiration from previous installments, but features like the zipline and revamped progression system demonstrate a willingness to cut stagnant elements loose. With a cool setting, memorable characters, and a wealth of content, Assassin's Creed Syndicate has all of the hallmarks of a great Assassin's Creed entry – but it also surprised me by challenging what I previously thought a great entry should be.
A triumphant return to form for a franchise, and presents a beautifully structured tale with heart and soul to spare.
IGN Spanien -
Victorian London is the perfect playground with plenty of content and fun... despite its still present graphical glitches.
Assassin's Creed Syndicate does incredibly well most of what they set out to do, and Ubisoft has redeemed the series quite a bit with this new offering. It's sadly still not as polished as it could be, which is most likely due to the annualization of this series.
It's still Assassin's Creed to its core, and won't bring in any new people or those that completely have tired from the franchise. Yet I can proudly say Syndicate sits right behind Assassin's Creed 2, Brotherhood, and Black Flag as my favorites out of the franchise.
Syndicate doesn't get everything right. It doesn't solve all of the series' problems, and at this point, I'm not sure if any one game could. However, it's the first step in a uniformly positive direction that the franchise has taken in years.
The most fun I've had with an Assassin's game since Black Flag. In fact, I liked it more. Apart from its ill-fitting conclusion, it never takes itself too seriously and delights in the rich possibilities of its Victorian setting and great new grapple gun.
Very poor on the technical side of things, Assassin's Creed Syndicate still impresses with its generous content and a few new features. We can't help but think that the IP has seen too much though.
There's just no spark of life in Syndicate. Everything is so by the book it feels like it was made in factory by the child laborers I'm trying to free. They have refined the combat, stealth and traversal systems to a point where they're as close to perfect as they're ever going to get, but the actual content of the game itself refuses to evolve.
Syndicate comes off as another Assassin's Creed game with a handful of improvements. London is beautiful if a bit laborious to travel around, and the missions are repetitive, but this doesn't make Syndicate bad by any stretch of the imagination. It's still a good game, it just hasn't made a significant step up over the previous instalment.
Hardcore Gamer -
Sure, this isn't the broken mess that Assassin's Creed Unity was, but in some ways it's more of a blemish than its predecessor. After all, this is a functional game that simply isn't all that fun to play, which is far more damning than any technical glitch could ever be.
It constantly rips you out of the experience, whether that be from frustration at the mechanics or outright bugginess. You'll want to forgive it its flaws because it does Victorian London so well, something you just can't get elsewhere. But leave it a few minutes and it reveals itself to be as utterly flawed as its forebears, a beautiful facade on a rotting core.
Syndicate is a massive shame. Ubisoft's yearly development cycle is really beginning to leave its mark on the series. Assassin's Creed has been good. It is a series that can be great, but unfortunately Syndicate is a misstep. For a series concerned with making its players historical tourists, it is ironic that it is so stuck in the past.